CS2: Restricting Weapons To AWP And Knife Only

by Alex Johnson 47 views

Are you looking to create a unique and challenging Counter-Strike 2 (CS2) server where only the AWP and knife are allowed? This guide will walk you through the steps to completely block other weapons for all players, focusing on using the WeaponRestrict plugin and providing a detailed configuration example.

Understanding Weapon Restriction in CS2

In CS2, controlling which weapons are available to players can dramatically change the gameplay. By restricting weapons, you can create specific scenarios, such as AWP-only or knife-only matches, which add a fun twist to the game. The WeaponRestrict plugin is a popular tool for server administrators to manage these restrictions effectively. Let's dive into how you can configure it to achieve your desired weapon limitations.

Why Restrict Weapons?

  • Create Unique Game Modes: Weapon restrictions allow you to design custom game modes that deviate from the standard CS2 experience. This can attract players looking for something different and exciting.
  • Enhance Skill Focus: Limiting weapons can force players to master specific weapons, like the AWP, or rely on tactical movement and strategy when using only knives.
  • Improve Server Variety: A server with unique weapon restrictions can stand out from the crowd, offering a fresh experience for the community.

Configuring the WeaponRestrict Plugin

The WeaponRestrict plugin is a powerful tool for managing weapon availability on your CS2 server. To block all weapons except the AWP and knife, you'll need to configure the plugin settings correctly. Here’s a step-by-step guide to help you through the process.

Step 1: Accessing the Configuration File

The first step is to locate the configuration file for the WeaponRestrict plugin. This file is usually named weaponrestrict.json and is located in the configuration directory of your CS2 server files. The exact path may vary depending on your server setup, but it’s commonly found in a directory similar to cfg/ CounterStrikeSharp / plugins / WeaponRestrict / weaponrestrict.json.

Step 2: Understanding the Configuration Structure

Before making changes, it’s essential to understand the structure of the weaponrestrict.json file. The file is in JSON format, which consists of key-value pairs. Here’s a breakdown of the key sections and their roles:

  • ChatPrefix: This setting allows you to customize the prefix for messages sent by the plugin in chat. It’s purely cosmetic but helps players identify messages from the plugin.
  • TypePlayers: This setting determines how the plugin applies restrictions to players. A value of 1 typically means the restrictions apply to all players.
  • TypeWeapons: This setting specifies how weapons are handled. A value of 1 usually indicates that the plugin will block specific weapons.
  • CountSpectators: This boolean setting determines whether spectators are included in the weapon restriction rules. Setting it to false means spectators are not affected.
  • BypassPermissions: This section allows you to define permissions that can bypass the weapon restrictions. This is useful for admins or specific player groups.
  • BypassAllowedWhenLimitIsZero: This boolean setting controls whether bypass permissions are allowed when the weapon limit is zero.
  • NoBypassWeapons: This is a crucial section where you list the weapons that cannot be bypassed by any permissions. This ensures that certain weapons are always restricted.
  • BlockSound: This setting allows you to specify a sound to play when a player tries to use a blocked weapon.
  • Phrases: This section contains customizable text phrases used by the plugin for messages, such as block notifications and weapon names.
  • DefIndexToClass: This section maps weapon definition indices to their class names, which is used internally by the plugin.
  • Rules: This is the primary section where you define the weapon restriction rules. You can specify limits and restrictions for different weapons.
  • ConfigVersion: This setting indicates the version of the configuration file.

Step 3: Modifying the Configuration

To restrict weapons to only the AWP and knife, you need to modify the NoBypassWeapons and Rules sections. Here’s how you can do it:

  1. Identify Weapons to Block: First, identify all the weapon class names you want to block. You can find these names in the DefIndexToClass section of the configuration file. Common weapons to block include weapon_deagle, weapon_ak47, weapon_m4a1, and all other guns.
  2. Add Weapons to NoBypassWeapons: In the NoBypassWeapons array, list all the weapons you want to block. This ensures that these weapons are always restricted, regardless of any bypass permissions.
  3. Configure the Rules Section: The Rules section allows you to set specific limits for each weapon. To completely block a weapon, you can set its limit to 0. However, for this scenario, you might not need to explicitly set rules for each weapon since NoBypassWeapons will handle the restrictions.

Step 4: Example Configuration

Here’s an example of how your weaponrestrict.json file might look after modifications. This configuration blocks all weapons except the AWP and knife.

{
  "ChatPrefix": "{green}[ {darkred}WR {green}] {default}",
  "TypePlayers": 1,
  "TypeWeapons": 1,
  "CountSpectators": false,
  "BypassPermissions": [],
  "BypassAllowedWhenLimitIsZero": false,
  "NoBypassWeapons": [
    "weapon_deagle",
    "weapon_elite",
    "weapon_fiveseven",
    "weapon_glock",
    "weapon_hkp2000",
    "weapon_usp_silencer",
    "weapon_p250",
    "weapon_cz75a",
    "weapon_tec9",
    "weapon_revolver",
    "weapon_taser",
    "weapon_mac10",
    "weapon_mp9",
    "weapon_mp7",
    "weapon_mp5sd",
    "weapon_ump45",
    "weapon_bizon",
    "weapon_p90",
    "weapon_ak47",
    "weapon_galilar",
    "weapon_famas",
    "weapon_m4a1",
    "weapon_m4a1_silencer",
    "weapon_aug",
    "weapon_sg556",
    "weapon_xm1014",
    "weapon_nova",
    "weapon_sawedoff",
    "weapon_mag7",
    "weapon_m249",
    "weapon_negev",
    "weapon_ssg08",
    "weapon_g3sg1",
    "weapon_scar20",
    "weapon_hegrenade",
    "weapon_flashbang",
    "weapon_smokegrenade",
    "weapon_incgrenade",
    "weapon_molotov",
    "weapon_decoy"
  ],
  "BlockSound": null,
  "Phrases": {
    "Block": "{green}Esta arma é restrita: {darkred}{weapon} {green}(Limite: {darkred}{limit})",
    "BlockTeam": "{green}Esta arma é restrita para seu time: {darkred}{weapon} {green}(Limite: {darkred}{limit})",
    "WeaponPretty": {
      "weapon_deagle": "Desert Eagle",
      "weapon_elite": "Dual Berettas",
      "weapon_fiveseven": "Five-SeveN",
      "weapon_glock": "Glock-18",
      "weapon_hkp2000": "P2000",
      "weapon_usp_silencer": "USP-S",
      "weapon_p250": "P250",
      "weapon_cz75a": "CZ75-Auto",
      "weapon_tec9": "Tec-9",
      "weapon_revolver": "R8 Revolver",
      "weapon_taser": "Zeus x27",
      "weapon_mac10": "MAC-10",
      "weapon_mp9": "MP9",
      "weapon_mp7": "MP7",
      "weapon_mp5sd": "MP5-SD",
      "weapon_ump45": "UMP-45",
      "weapon_bizon": "PP-Bizon",
      "weapon_p90": "P90",
      "weapon_ak47": "AK-47",
      "weapon_galilar": "Galil AR",
      "weapon_famas": "FAMAS",
      "weapon_m4a1": "M4A4",
      "weapon_m4a1_silencer": "M4A1-S",
      "weapon_aug": "AUG",
      "weapon_sg556": "SG 553",
      "weapon_xm1014": "XM1014",
      "weapon_nova": "Nova",
      "weapon_sawedoff": "Sawed-Off",
      "weapon_mag7": "MAG-7",
      "weapon_m249": "M249",
      "weapon_negev": "Negev",
      "weapon_ssg08": "SSG 08",
      "weapon_awp": "AWP",
      "weapon_g3sg1": "G3SG1",
      "weapon_scar20": "SCAR-20",
      "weapon_hegrenade": "HE Grenade",
      "weapon_flashbang": "Flashbang",
      "weapon_smokegrenade": "Smoke Grenade",
      "weapon_incgrenade": "Incendiary Grenade",
      "weapon_molotov": "Molotov",
      "weapon_decoy": "Decoy Grenade"
    }
  },
  "DefIndexToClass": {
    "1": "weapon_deagle",
    "2": "weapon_elite",
    "3": "weapon_fiveseven",
    "4": "weapon_glock",
    "7": "weapon_ak47",
    "8": "weapon_aug",
    "9": "weapon_awp",
    "10": "weapon_famas",
    "11": "weapon_g3sg1",
    "13": "weapon_galilar",
    "14": "weapon_m249",
    "16": "weapon_m4a1",
    "17": "weapon_mac10",
    "19": "weapon_p90",
    "23": "weapon_mp5sd",
    "24": "weapon_ump45",
    "25": "weapon_xm1014",
    "26": "weapon_bizon",
    "27": "weapon_mag7",
    "28": "weapon_negev",
    "29": "weapon_sawedoff",
    "30": "weapon_tec9",
    "31": "weapon_taser",
    "32": "weapon_hkp2000",
    "33": "weapon_mp7",
    "34": "weapon_mp9",
    "35": "weapon_nova",
    "36": "weapon_p250",
    "38": "weapon_scar20",
    "39": "weapon_sg556",
    "40": "weapon_ssg08",
    "60": "weapon_m4a1_silencer",
    "61": "weapon_usp_silencer",
    "63": "weapon_cz75a",
    "64": "weapon_revolver"
  },
  "Rules": {},
  "ConfigVersion": 1
}

Step 5: Save and Apply the Configuration

After modifying the weaponrestrict.json file, save your changes. To apply the new configuration to your server, you may need to restart the server or use a plugin command to reload the configuration. The specific command depends on your server setup and the plugin’s features, but it’s often something like !plugin_load weaponrestrict or a similar command.

Troubleshooting Common Issues

Even with a detailed guide, you might encounter issues while configuring the WeaponRestrict plugin. Here are some common problems and how to troubleshoot them:

  • Weapons Not Being Restricted: If weapons are not being restricted as expected, double-check the NoBypassWeapons list in your configuration file. Ensure that all the weapons you want to block are listed correctly and that there are no typos.
  • Configuration File Errors: If the plugin fails to load or behaves unexpectedly, there might be errors in your weaponrestrict.json file. JSON files must be correctly formatted, with proper syntax and no missing brackets or commas. Use a JSON validator tool to check for errors.
  • Plugin Not Loading: If the plugin doesn’t load at all, ensure that the plugin file is in the correct directory and that it’s enabled in your server’s plugin configuration. Check the server logs for any error messages related to the plugin.
  • Conflicting Plugins: Sometimes, other plugins might conflict with WeaponRestrict. If you experience issues after installing or updating other plugins, try disabling them one by one to identify the conflict.

Additional Tips and Considerations

  • Map-Specific Restrictions: If you want different weapon restrictions on different maps, you can create separate configuration files for each map and load them accordingly. This adds flexibility to your server setup.
  • Testing: Always test your configuration thoroughly after making changes. Join the server yourself and try using different weapons to ensure the restrictions are working as expected.
  • Player Feedback: Listen to feedback from your players. They might have valuable suggestions for improving the weapon restrictions and the overall gameplay experience.

Conclusion

Restricting weapons in CS2 can significantly enhance gameplay by creating unique and challenging scenarios. By correctly configuring the WeaponRestrict plugin, you can block specific weapons and allow only the AWP and knife, transforming your server into an AWP-only or knife-only arena. Remember to carefully modify the configuration file, test your settings, and consider player feedback to create the best possible experience. With the right setup, your server can offer a fresh and exciting twist on the classic CS2 gameplay.

For more information on CS2 server administration and plugins, visit trusted resources like the AlliedModders Wiki.